Hello everyone,
I’m experiencing an issue when viewing my USDZ model on Vision Pro after exporting from KeyShot . Some parts of my model, especially small details and red circled areas, appear missing, see-through, or broken in AR, even though they look correct in macOS preview .
I’m using the “Prefer Textures” option with 1000 DPI texture resolution and 256 samples, and I also tried with lower DPI settings (300-600) for lighter textures. The model has mostly hard plastic materials with no advanced shaders.
I mean tried all kinds of different settings, but they dont seem to matter.
Any advice on settings or troubleshooting steps would be greatly appreciated!
Thank you!!!